![]() Deal with the enemy options when humanoids surrender - Delivered Offer items option during appease - Delivered Enter Companion Combat via certain Actions to fight part of the Crew combat there - Delivered Actions - tactical command to give more agency during CC - Delivered Proper looting after crew combat - Delivered Appease options to increase Flee chance (i.e.: drop food for monsters, bribe outlaws) - Delivered Flee option to avoid crew combat - Delivered Idea - ideas that need to be flashed out / thought through to see how they would fit with other systems TBD - features/fixes that we plan to add but have not set a priority/timing on yet Prio2 - features/fixes that we plan on working on after finishing the Prio1s (2021 Q3) Prio1 - features/fixes that we are actively working on (2021 Summer) Mind that these plans might change over time. There are so many facets of the game that it will take some time to gather all of them, so we will keep expanding this list. We previously posted about our immediate priorities but realize it might help if we shared the broader list of features we are planning to implement during EA. Thanks for the countless improvement ideas shared with us via the various channels. However, I don't think their favour actually matters - or if it does then I just haven't annoyed them enough to get a reaction or something (which makes sense, they're professional mercs).Feature Roadmap - as of J(Subject to Updates and Changes) This is primarily noticeable with the companions you can hire, such as those from the Oquo or Venari, since there's no way to gain favour with them specifically. most companions will likely start getting a bit annoyed with you, just like your regular fighters/scouts/workers/etc. So if you get your morale down low, vigor down low, nutrition down low. ![]() Oh and with forced marches, it seems that pretty much all companions don't like that - and it also appears that companion's opinion may be affected by overall morale. ![]() It's mainly the killing for sport she doesn't like, and the killing of "peaceful" animals such as your BoBs and mounts (yeah mounts aren't "peaceful" but they're probably closer to brothers in her eyes than most humans I imagine). So, it's not like she's some kind of nutjob vegan or something, she doesn't mind you hunting or killing things if things attack you, or for food. The thing is, one of her best skills is HUNTING. ![]()
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